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The Shooting Game Weekly – on YouTube

Posted by monoRAIL on May 18, 2013
Posted in: Shmup news.

stg_weekly

http://www.youtube.com/user/STGWeekly

A weekly show featuring gameplay of STG or “shmups” with approachable commentary from passionate fans of the genre. We comment on 1 credit clears or high scoring replays typically: discussing strategies, techniques, mindset, aesthetic or anything related to the game or the genre.

Unity shmup development lecture.

Posted by monoRAIL on April 25, 2013
Posted in: Forum highlights, Unity.

I recently gave a lecture on shmup development with Unity as part of a course at RMIT University.

You can download the lecture slides and example project.

Lecture slides [PDF]
Unity shmup template [ZIP - Unity 3.5.3 project]

The example project is a template for Unity shmup development – it contains just a player, an enemy and a scrolling background, however it implements many of the optimizations needed to get a shmup to run properly, such as:

  • Bullet pooling
  • Collision optimization
  • Precise controls
  • Transform caching

It’s written in Javascript, and is thoroughly documented with inline comments. The code is intended to be understandable to novice programmers.

Forum discussion here.

Strike Suit Zero

Posted by monoRAIL on January 24, 2013
Posted in: Shmup news.

Strike Suit Zero looks like a return to the golden era of space shooters, such as X-Wing vs TIE Fighter and Wing Commander.

DroneSwarm Command for iPad

Posted by monoRAIL on November 30, 2012
Posted in: Shmup news, Torque.

DroneSwarm was my entry in the 2k7 shmup-dev competition. My latest game, DroneSwarm Command is a sequel of sorts. It’s an iPad strategy game with some shmup elements.

Find out more at droneswarm.com.
DroneSwarm Command on iTunes.

AudioGL now in Beta

Posted by monoRAIL on October 9, 2012
Posted in: Tools.

If you’re making a shmup, you’re going to need music and sound-effects. Take a look at a new digital synthesizer and sequencer called AudioGL – it has recently entered a paid-beta phase ($80 to buy-in to the beta test, the final product will probably be around $200). There’s also a free trial.

http://www.audiogl.com

Forum thread.

Wingbreaker now available on the App Store

Posted by monoRAIL on October 3, 2012
Posted in: Forum highlights, Shmup news.

Wingbreaker, an iOS shmup is now available for free on the App Store.

It’s a vertically scrolling shmup with tilt controls, dual weapons and lots of customization options.

There’s already a thread for Wingbreaker on the forum.

Heaven Variant

Posted by monoRAIL on September 21, 2012
Posted in: Shmup news, UDK.

Heaven Variant is a looking for support get get onto Steam. Vote for their steam greenlight approval here.

Heaven Variant

Find out more about Heaven Variant on their website here.

Rhythm Destruction – a rhythm/shmup hybrid

Posted by monoRAIL on September 7, 2012
Posted in: Forum highlights, Shmup news.

Rhythm Destruction is a new game from Curious Panda which plays like a traditional shmup, where you control your ship as you traverse through a stage, dodging enemy movement paths, bullets, and environmental hazards. The twist however, is that enemies and objects are destroyed with timed key presses to the beat of the music.

Official website.
Forum thread.

Free or cheap 3D models for your shmup.

Posted by monoRAIL on August 29, 2012
Posted in: Forum highlights, Tools.

If you’re a programmer developing a shmup it can be hard to find high-quality graphics for your game at a reasonable price. This forum thread lists many of the websites that offer free or cheap 3D models for use in games.

3D models

3D models for your shmup

3D models discussion on the forum.

Shmup templates for developers.

Posted by monoRAIL on August 26, 2012
Posted in: Forum highlights, Game Maker, Tools, Torque, Unity.

If you’re interested in developing a shmup but don’t know where to start then this should help you. Here are 3 threads in the forum providing shmup-templates, which are frameworks with the basic controls and systems in place to quickly create a shmup.

Torque 2D shmup framework.

Unity 3D shmup framework.

Game Maker Open-Source Shmup Engine. And Warbird – a barebones game developed with this engine.

Simply choose the engine you want to work with, download the template and start making your shmup! Please post any questions in the forum. The Unity 3D framework is currently in-design and feedback is requested.

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