Pretty cool!!!
23 fps here.
GF2 mx 400
Bullet ML?
eek! That sounds bad, it's not quite the same at 23fps... Yes, BulletML
My next project is a Nintendo DS homebrew bullet hell game, and I think I'll use a slightly modified version of BulletML that specifies bullet type in the document and allows access to the index of loops (something like <param type="sequence">)
Shining Storm was made with a group, though.