Griff, I have just tried the demo of your game
Alien Intent, and I think it would play a whole lot better if you do these three things:
1) Try lowering the volume on the sound effects, please.So far, they got too loud and thereby so irritating to me (

),
especially where multiple bursts of shots came in from an enemy at the same time! And that is the reason why I am kindly asking you to do this step, please.

!
2) When an enemy or turret is about to leave the screen, DO NOT let that thing fire any more shots period.Why? Because on the current demo, the fact that the enemy *still* fires after it leaves the screen is what causes your game to be
much more of a chore to play than fun (

! ), so please be careful!!
3) Never “push” your ship with the foregrounds (like the cave walls).Now it is one thing for your ship to be destroyed when it collides with the foreground (when your ship is not invincible), but you do not have to push your ship around with the foregrounds as well... even as to force it offscreen with them. Because then, it will make the game even
less fun to play... so what I would do is to take the “pushing” around with the foregrounds completely off of there, for that reason there.
I am not being mean to you or anything like that, Griff. All I am doing is helping you make this game even better, and I think this game indeed has A LOT of potential to be more seriously great. The controls are fine, though!!

!
I wish you the RATHER best of good fortune in making this game even better, even in doing the three steps that I am suggesting to you, too.
=b