Hey everyone! I just recently finished a small shmup in Game Maker 8. It's pretty standard gameplay, but I tried to have a focus on unique bosses and patterns rather than the more standard "shoot at boss while under it". There is also no permanent death in this game -- instead you gain more points and your score multiplier goes up -- whether on boss pattern clear or over time, if you're not fighting a boss.
There are four bosses in this game, each with a unique gimmick (though the first boss is fairly standard, as shmups go).
Not much else to say before playing the game, other than P to pause, shift is slow move and z is fire. There are two difficulty modes to this game, in case you're a bit timid about the whole 'bullet hell' thing. The entire game takes perhaps 15 minutes to clear. I'd love feedback about difficulty, and any rough spots in the game!
I do know that the time display under boss scores and the final status screen is messed up though, no need to report that


Here's a version
with music, and
without.