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RAPID PROTOTYPE SESSIONS
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Rules and General Discussion
Possible Comp-How bad can it get?
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July 20, 2009, 06:11:56 am
#40
Udderdude
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Re: Possible Comp-How bad can it get?
Quote from: Korenn on July 20, 2009, 12:21:50 am
I don't think all of those hit the mark... some of them sound like lots of fun
Yeah, but it's still ridiculous. I did want to make a sequel actually playable.
July 20, 2009, 10:40:03 pm
#41
moosa
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Re: Possible Comp-How bad can it get?
I am inspired by this.
July 22, 2009, 09:02:18 am
#42
Udderdude
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Re: Possible Comp-How bad can it get?
Quote from: moosa on July 20, 2009, 10:40:03 pm
I am inspired by this.
If you feel like making it, go for it, I'm prob. too lazy to put that much effort into it.
I can scrounge up some god-awful music and graphics though.
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