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|-+ Force Majeure

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Read September 08, 2006, 02:13:01 pm #0
junkboy

Force Majeure




Download Link
http://www.daikenkai.com/monokey/forcemajeure/FORCEMAJEURE-DEMO-v01.ZIP


Screenshots
 


Snippets from README.txt


GAME PLAY
=========

The DEMO version of Force Majeure only consists of one stage for you to beat. The slow moving green carrier ships carry a power up. There are two kinds of power ups.

{*P*} will level up the cannons of your fighter
{*A*} will enables the side arm for your fighter

A second player can join any time by pressing the PLAYER 2 START BUTTON (make sure you configure your keys/buttons first!).

In order to score high in this game you can't just blindly roaming around and shooting enemies. You will need to earn MEDAL MULTIPLIER POINTS to reach the true score levels. The MEDAL MULTIPLIER is located in the lower corner of the screen.

At first you won't see anything but when you start to get MULTIPLIER POINTS you will notice how a MEDAL with appear and if you're really good it will evolve.

To earn MULTIPLIER POINTS you need to dissolve enemy bullets and/or play the daredevil trick.

When you shoot an enemy, any fresch bullets fired by the enemy will dissolve and add MULTIPLIER POINTS to the player! However the fastest way is to stay REALLY close to an enemy and shoot the finishing bullet. If you are successful you will hear a metal sound and MULTIPLIER POINTS will be added! Watch out though, you don't wanna get TOO close when the enemy starts shooting at you and roaming into you.

When you are hit by an enemy or an enemy bullet you will lose all your MULTIPLIER POINTS and your MEDAL MULTIPLIER LEVEL will be reset to zero again.

Extends are given at 50 000 points and then at every 75 000 points.



Credits
=======

Programming: fsFreak
Graphics: Junkboy
Audio: Surasshu

Please visit the Monokey Website for more information and download our games: http://www.daikenkai.com/monokey/

Questions? Mail us at: monokey@daikenkai.com
« Last Edit: February 06, 2007, 11:35:52 pm by junkboy »

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Read September 08, 2006, 03:08:29 pm #1
Mogster

Re: Foce Majeure

hey thats an awsome first post Smiley i like your work.

 Cheesy
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Read September 08, 2006, 04:35:14 pm #2
Pixel_Outlaw

Re: Force Majeure

Very cool looking stuff you have there. Good luck Smiley



Aviator sunglasses are pretty much the shmups of the sunglasses world.
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Read September 22, 2006, 08:36:01 am #3
fsFreak

Re: Force Majeure

DEVELOPMENT JOURNAL

< 2006-09-22

* Cleaned up old game engine
* Created a kick-ass menusystem called METEOMENU which will used in most of our games
* Created a new compressed image + animationdata format called mBmp (which probably also will be used in most of our games).
* Musician created a title-song and the first stage-song (they're very good ^^)
* Incorporated the old scriptengine used for my old RPG into the game so the enemies are now scripted.
* Ditched the fMOD sound library in favour of the BASS library, since fMod didn't play the music correctly. Also the sound/music-wrapper was rewritten a bit.

2006-09-23

* Finally fixed the map format to support different layers. (first stage is using 7 of them, and 4 of those 7 is used by the clouds Smiley )

2006-10-04

* Almost finished the how-to-play-sequence that will be showed for first-time players. Arcade-style Smiley
* Uh.. a lot of other things has been done as well, but for now we're mostly developing graphics and music. The game will feature a simple, but interesting (..), story as well. A love-story ^^ !
* Player will have to choose between two different pilots/mechas, with somewhat unique abilities.
* RAGE MODE!! Player will reflect bullets and make more damage!
* Finally found the time to write a decent joypad/keyboard key/button configurator. Not everyone likes to fire with ENTER Wink

To be continued
« Last Edit: October 04, 2006, 12:09:18 pm by fsFreak »

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Read December 16, 2006, 02:37:17 am #4
junkboy

Re: Force Majeure

Small teaser image (cropped)



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Read December 16, 2006, 03:42:45 am #5
the2bears

Re: Force Majeure

Small teaser image (cropped)



That is sweet!  Consider me properly teased, I'm loving the pixel work there.

Bill


the2bears - the indie shmup blog
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Read December 16, 2006, 02:06:04 pm #6
DrPetter

Re: Force Majeure

Gah, I hadn't even noticed you guys were entering the compo! Very awesome teaser there, the background buildings look particularly delicious.
Since the contest has been extended through January I could still put in maybe one or two weeks on an entry early next year... Seeing this crap makes me darned inspired to push some pixels for it, we'll see if I can come up with something Tongue
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Read December 18, 2006, 01:45:32 am #7
cactus

Re: Force Majeure

Cool teaser. Wanted to download Loveless, to see what you guys are capable of, but the download was huge! Shocked I guess it'll be a surprise instead.

It's fun to see so many swedish entries... Lycka till Wink
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Read December 18, 2006, 12:01:41 pm #8
fsFreak

Re: Force Majeure

Yeah... about 10 mp3 files in 192kbps can do that to a game Wink

Hehe, anyway, Loveless is old though! So don't judge us purely by that game. Wink
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Read December 18, 2006, 02:32:13 pm #9
Mogster

Re: Force Majeure

wow from the preview its looking awsome. love to see it when its done.
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Read December 19, 2006, 09:51:30 pm #10
Foppy

Re: Force Majeure

Very nice graphics!  Cheesy But I bet you just cropped it because that's all you have so far! No? Oh. Wink
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Read December 20, 2006, 01:01:11 am #11
relsoft

Re: Force Majeure

Nice looks. I like the Nes feel. :*)


Hello
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Read December 20, 2006, 05:28:49 am #12
junkboy

Re: Force Majeure

Thanks guys, glad you're liking it.  Smiley

Here's another teaser (ack! cropped again..)



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Read December 20, 2006, 05:42:41 am #13
the2bears

Re: Force Majeure

I am really looking forward to this... another amazing bit of artistry, sir Smiley

Bill


the2bears - the indie shmup blog
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Read December 20, 2006, 10:07:09 pm #14
relsoft

Re: Force Majeure

Metal Slug?
Cool art!


Hello
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Read December 21, 2006, 06:36:28 am #15
Mogster

Re: Force Majeure

no i think they made that themselves.
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Read December 21, 2006, 08:26:42 pm #16
junkboy

Re: Force Majeure

Metal Slug?

Haha, I wish!


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Read December 27, 2006, 07:48:54 pm #17
junkboy

Re: Force Majeure


Right up until that point, Frank had thought that joining an evil army, in order to take over the world, was a good career move.


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Read December 27, 2006, 07:57:50 pm #18
Matt McFarland

Re: Force Majeure

Hahahaha  I love how you're doing this preview


Matthew A McFarland
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Read December 28, 2006, 08:06:17 am #19
mice

Re: Force Majeure

Gorgeous! Skitsnyggt!

Really looking forward to this one.
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Read December 28, 2006, 11:01:46 am #20
Valle2

Re: Force Majeure

lol!

great pixelart!!
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Read December 29, 2006, 01:30:03 am #21
fsFreak

Re: Force Majeure

Yeah!
But you should see the code Wink
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Read January 06, 2007, 12:28:22 pm #22
surasshu

Re: Force Majeure

And hear the music! Wink

EDIT:
Quote
But I bet you just cropped it because that's all you have so far!
Damn, they're onto us! Sad
« Last Edit: January 08, 2007, 01:08:31 am by surasshu »

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Read January 07, 2007, 08:24:40 pm #23
Geona

Re: Force Majeure

And hear the music! Wink

EDIT:
Quote
But I bet you just cropped it because that's all you have so far!
Damn, they're onto us! Sad
404, file not found. :-/


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Read January 08, 2007, 01:08:06 am #24
surasshu

Re: Force Majeure

And hear the music! Wink

EDIT:
Quote
But I bet you just cropped it because that's all you have so far!
Damn, they're onto us! Sad
404, file not found. :-/
Oops! Here's the fixed link (also edited the original post). That'll teach me to proofread my posts. Shocked


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Read January 08, 2007, 01:38:18 am #25
Geona

Re: Force Majeure

Holy crap, that is simply amazing! I can tell this is going to be some serious oldschool awesomeness, the music even gives off that vibe. REALLY looking forward to this one, good luck!


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Read January 12, 2007, 01:22:35 pm #26
fsFreak

Re: Force Majeure

Sadly we will probably just have one finished playable level when the deadline is due ... But i guess it's better than nothing huh Smiley ?

About half of the first stage is finished ...
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Read January 12, 2007, 02:20:47 pm #27
relsoft

Re: Force Majeure

Sadly we will probably just have one finished playable level when the deadline is due ... But i guess it's better than nothing huh Smiley ?

About half of the first stage is finished ...

One level would be good enough. Those teasers look delicious!


Hello
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Read January 13, 2007, 04:24:10 am #28
Adigun A. Polack

Re: Force Majeure

I can *wholeheartedly* agree with that.  Wink

Look, junkboy, the graphics look as mega-awesome as ever, reminds me of the stuff that Irem used to make (you know, R-Type II, In The Hunt, that sort of thing!), and the music is looking mighty good, too!!!  Cheesy

And yes, one level is better than none indeed.  I want to wish you the absolute utmost best with your whole entire project, and I sure hope you win, too!!!  d=cool1=b
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Read January 17, 2007, 01:34:26 am #29
jony

Re: Force Majeure

The music is very well done!  Art looks very good as well, looking forward to playing this game.
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Read January 24, 2007, 03:05:42 pm #30
mice

Re: Force Majeure


Two options: a demo or more pictures!


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Read January 24, 2007, 09:45:47 pm #31
surasshu

Re: Force Majeure

I just got this in the mail...



I think junkboy and fs went on holiday and didn't tell me! :O


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Read January 31, 2007, 06:51:26 pm #32
mice

Re: Force Majeure

One option: Contest version, NOW!
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Read January 31, 2007, 11:11:54 pm #33
junkboy

Re: Force Majeure

It's on it's way.  Grin We're putting the final touches in the demo right now...

Just want to wish good luck all participaters, and a big thank you for all the praise and kind words that we've gotten in this thread! <3


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Read January 31, 2007, 11:33:59 pm #34
surasshu

Re: Force Majeure

Just want to wish good luck all participaters, and a big thank you for all the praise and kind words that we've gotten in this thread! <3
Me too, good luck everybody! I also want to thank Matt McFarland and all SHMUP-DEV nabobs for organizing this awesome competition. It's been an absolute blast. Hopefully we'll be entering more of these... Cheesy


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Read February 01, 2007, 12:07:40 am #35
junkboy

Re: Force Majeure

Aaaand it's up. Sorry for being fashionably late, we hope it's okay!   angel


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Read February 01, 2007, 12:39:11 am #36
cactus

Re: Force Majeure

It was... Exactly like I expected it to be  Sad

(Sorry for the lack of words, I'm trying to hold my tears back. I wanted to win sooo bad.)
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Read February 01, 2007, 12:44:00 am #37
relsoft

Re: Force Majeure

This may take a while to DL but the screens look awesome!!


Hello
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Read February 01, 2007, 01:09:24 am #38
Raistlin77it

Re: Force Majeure

Good gameplay and gfx
it's reminds me "in the hunt" a great game Cheesy

Very intresting also the first chunk of any gfx file ( a message for the lamers like me Cheesy )

Very good game, really Cheesy
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Read February 01, 2007, 01:13:08 am #39
gyger

Re: Force Majeure

Lets see:
1 part Progear
1 1/2 parts Metal Slug
1/2 part Dodonpachi
1 complete overdose of popcorn(bullets)
with just a hint of Area 88/ UN Squadron

stir well and put into an arcade cabinet

yep, definitely a recipe for beating the competition (aka excellent).


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