Thanks for all the comments and feedback about this game,. I was going to keep it all to myself untill the end but thought it could b more fun, and possibly helpfull, to get some feedback and disscusion going, as this is a forum!
I'm building it in
http://gamemaker.nl and i guess i should have said on a 2.8ghz machine. There are some problems with that key lock issue several ppl have reported that,. however i have not seen it yet, Ill try it on some more machines later on,. it works find here. It should be running at a steady 60fps i get some dips into 59. as well i think i had set the priorty to full so i will lower that for the next build. I will hopfully have time enouph to add some settings for speed improvements on older machines.
The way i try to go about a project on a deadline is to rough in all the requirements,. so this has a level and a boss and scrolles horizontally. Not that great yet but its there. Now as time allows i can go about addin' stuff and removeing some, and continue to balance the game play,. I like a slow pace at times, many of my games have that feeling in them,. although the action and challeng should be there as well.
I often work on games stoned and always dinking at least a beer ( my stable state at home :S ) this may help to explaine some of the odness here,. the tilting thing is is a visual fun effect and it also effects the game play a bit,. if it makes you queasy i think tha'ts good. tehe Nexis yeah i was thinking it took place in an energy beam, likely in a plasma tv some where. hopefully the true location will reveal itself.
iterationGAMES.com
remember when we used to play ?