Recruiting a unity developer

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Recruiting a unity developer

Postby wondersonic » Tue Aug 21, 2012 10:00 am

Hello,
I'm looking for someone used to Unity development (not a pure expert nor a newbie). This would be to help me/assist me first by porting a part of the second level of a game I'm working on since 2,5 years and if good work is achieved help me to design the next levels.

The complete description of this proposal is available here (on the unity3D forum).

note: access to source code would be granted of course ;) (and why not a free unity3D framework could be envisaged also)

Thanks in advance!

WS

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Re: Recruiting a unity developer

Postby Spidyy » Mon Aug 27, 2012 2:36 pm

How did you manage to do the god ray effect from the sun in your third level? :x

Also, from where comes your BGM? Are them hand made or taken from another game?

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Re: Recruiting a unity developer

Postby wondersonic » Tue Aug 28, 2012 9:38 am

Spidyy wrote:How did you manage to do the god ray effect from the sun in your third level? :x

Also, from where comes your BGM? Are them hand made or taken from another game?


The god ray effect, simple shader :) More on that when I'll port this very third level to unity. Currently, I'm focusing on the framework to:
- reorganize the 1st level and the 1st part of the 2nd level
- port the end of the second level

The BGM is taken from another game, pretty cool isn't it? ;)

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