Recruiting a unity developer
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- wondersonic
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- Posts: 36
- Joined: Mon Aug 20, 2012 8:11 pm
Recruiting a unity developer
Hello,
I'm looking for someone used to Unity development (not a pure expert nor a newbie). This would be to help me/assist me first by porting a part of the second level of a game I'm working on since 2,5 years and if good work is achieved help me to design the next levels.
The complete description of this proposal is available here (on the unity3D forum).
note: access to source code would be granted of course
(and why not a free unity3D framework could be envisaged also)
Thanks in advance!
WS
I'm looking for someone used to Unity development (not a pure expert nor a newbie). This would be to help me/assist me first by porting a part of the second level of a game I'm working on since 2,5 years and if good work is achieved help me to design the next levels.
The complete description of this proposal is available here (on the unity3D forum).
note: access to source code would be granted of course
Thanks in advance!
WS
Re: Recruiting a unity developer
How did you manage to do the god ray effect from the sun in your third level? 
Also, from where comes your BGM? Are them hand made or taken from another game?
Also, from where comes your BGM? Are them hand made or taken from another game?
Spidyy
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- wondersonic
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- Posts: 36
- Joined: Mon Aug 20, 2012 8:11 pm
Re: Recruiting a unity developer
Spidyy wrote:How did you manage to do the god ray effect from the sun in your third level?
Also, from where comes your BGM? Are them hand made or taken from another game?
The god ray effect, simple shader
- reorganize the 1st level and the 1st part of the 2nd level
- port the end of the second level
The BGM is taken from another game, pretty cool isn't it?
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